C64 software sprites. 13 posts • Page 1 of 1.
C64 software sprites Create and save 32-sprite libraries - each Sprite Studio 64 is a native sprite editor for Commodore 64 computer. Sprite FPP how to display any gfx line at any place using sprites. Welcome to the seventh installment of the Basic language course. More An illustration of a heart Sprite Graphics for the Commodore 64. BG: Sprite: Multi1: Multi2: Sprite animator. 398 Views . Tiles / overlays. 1 by Tobiasz Stamborski (Released January, 2023) - It's always nice to see new utilities that encourage using the Commodore 64 for actual design work, and this one won't let you down. 12 posts • Page 1 of 1. 9. Something like: SPRITES. "Maximum Number of Sprites with Multiplexing" not because I want to break the record or show off. Portable, includes Win32/Win64 and . B. Added it to a new IDE programming package I've recently designed for a programming tutorial series Free Download Subchrist Software SpritePad C64 Pro full version standalone offline installer for Windows. CharPad C64 is a graphics data editing tool that facilitates the production of graphics data in a format compatible with the legendary Commodore 64 home computer. 0 Beta 1 von Subchrist Software; Sprite Machine 1985 Anirog I think this all quite clearly shows, why the C64 cannot use hardware sprite multiplexing. Software Development View all Explore. 1 für Windows von Subchrist Software; CSDb- Release Nr. d64 or cartridge format (. Vorteile des C64 gegenüber seinen "Zeitgenossen" waren nicht nur, dass er den gesamten 16-Bit-Adressraum von 64 KByte ausschöpfen konnte und dass er viele Musik- und Grafikmöglichkeiten (wie Sprites, HiRes, Multicolor) mitbrachte, sondern dass der Anwender schon bestehende VC20 Now let us say you were making proper shoot 'em ups, etc, then a software collision would be much better to use. It takes 25 % of CPU time. Sprites in Bottom Sideborder - by Groepaz/Hitmen. V. Software sprites can still be useful, for example, Bubble Bobble on the 64 uses software sprites for the bubbles. Sprites lassen sich nur im Hauptbereich des C64 Bildschirms anzeigen, sie verschwinden hinter dem Rahmen. I dont think I can do dual plane I am currently attempting to use sprite collision. An illustration of text ellipses. So for technical reasons, this was not viable. For example, the soft-sprites in Karateka are bigger than C64 hardware sprites. Want to see, is it possible on c64. To CharPad C64 and SpritePad C64 are graphics data editing tools that facilitate the production of graphics data in a format compatible with the legendary Commodore 64 home computer. Post by Luc777 » Tue Jun 22, 2021 6:52 am. It also chewed through memory. A collides with B and C 3. com and also a peaceful, fantastic and silent Merry Christmas and a great Happy Year 2025 with your family. Another example, i have 2 sprites on the screen and control one sprite with the joystick and then i code to the program to have multiple sprites move across the screen. prg, . Multi-colour / hi-res. X/Y are the BIGMAP positions. Flipping from left to right is a little trickier as it requires the bit patterns in each byte to be reversed, as well as then moving the bytes around. SpritePad C64 is a graphics data editing tool that facilitates the production of graphics data in a format compatible with the legendary Commodore 64 home computer. Sprite 1 will be hidden by sprite 0, but it will be shown in front of sprite 2. 8 sprites are shown in the upper part of the screen, then they are quickly moved w This is a quick overview of the Commodore 64 home computer. I was also misled by a misprint in a French magazine stating that the program was released for the Commodore Software. VGFacts DidYouKnowGaming? ☰ Hello, Guest! Additionally to this C64 Studio comes with a charset, sprite, graphic and text screen editor plus media editor (tape and disk). Putting sprites in the left/right border on the other hand however needs stable raster timing and also taking badlines into account. Inclding include_me_full. Open discussions and feel free to ask for help. In the early 1980s Commodore released the world's first color video home computer, the VIC-20, C64 One-File Demo: Released At : Fjälldata 2025 Achievements : C64 Demo Competition at Fjälldata 2025: #2. Post by TechStorm » Mon Oct 03, 2005 12:16 am. itch. Commodore 64. - Map the "virtual" sprites onto the C64's 8 physical sprites (done in the sprite sorting routine or in the raster interrupts) - Write the correct values to the sprite hardware registers so that the "virtual" sprites can be displayed as correctly as possible (done in the Well why would one use software sprites when hardware ones are available? Also the C64 clock speed is quite slow at approx 1Mhz and when it comes to scrolling it becomes quite difficult. Proud Canuck and user of C64 systems since 1985. The program is focused on supporting C64 assembler and Basic V2, but also includes a C64 Studio allows you to compile to raw binary, . Der C64 kann davon 8 Stück gleichzeitig darstellen. It And FWIW, there are probably a lot more C64 games using software sprites than you realize, and usually it was because the game was ported from the Apple II or in some cases Spectrum (not as good an excuse, because it uses a different processor). Commodore C64 - Sprite editor, compositor and animator! V1. The full source code is available under the MIT license at Generally, ports from the Apple ][ would often have soft sprites bigger than C64 hardware sprites, simply because the Apple ][ had no hardware sprites to constrain design decisions. Current equipment: 2- C64C, 1- 1541, 2- 1541-II, 2- C128, 1- 1802C, 1- 1084S, Zoomfloppy, uIEC, 2x Datasette. Images. ! Keys: Dabei handelt es sich fast um ein Software-Sprite im klassischen Sinne, allerdings wird dieser mittels 3D-Grafikroutinen als flaches 3D-Objekt in die 3D-Szenerie eingefügt. As for "has it been done before" - most if not all things have, when it comes to sprites in the border. Color - self exp. Hybrid Hardware/Software Sprite collision detection - by Flavioweb. → N Artikel Nixy The Glade Sprite (Spiel) angelegt. An illustration of a heart shape Donate. All sprites should be switched on, the hardware collision value should be switched off. SPT file Import sprite set from i believe i said it wasn't possible easily, not that it wasn't possible. Um den Code kurz zu halten, C64-Software mit Rahmensprites (Auszug) [Bearbeiten | Quelltext bearbeiten] Eine Animation aus Also no sprites should be behind the background. Export the byte data to use in your very own projects. Currently, we have had more than 3. Display priority is used when sprites overlap. Sprite 7 has the lowest display priority – all other sprites will be shown in front of it. It is a very practical episode! Let's see how create a sprite for the Commodore 64, with SpriteMate, in a really simple and fast way. Uploaded by Sprite Editor-64 : Sprite Editor-64 is a neat little BASIC program for the Commodore 64 that will let you design sprites, then save them to DATA statements for use in your own programs. Durch entsprechende Techniken (Rasterzeileninterrupt), lassen sich auch mehr anzeigen. asm will also bring in sprites, timer and memory routines. For more details, tricks, and hints see the relevant wiki articles. Using an example program in Basic, we move the sprite on the monitor, with the keyboard and with the joystick. Das Sprites freibewegliche und vom aktuellen Grafikmodus unabhängige Objekte sind, wisst ihr bestimmt schon. link HiRes Sprite Editor Planned feature V2: Advanced features like lines, circles, rectangles, fill, copy, paste, The routine I'm currently working on. crt for 8k, 16k, MagicDesk) Additionally to this C64 Studio comes with a charset, sprite and media editor (tape and disk). The program accurately simulates the C64's video format and allows you to comfortably design sprite sets, tiles, fonts and animations for 2D video games and demos. 15 posts • Page 1 of 1. You can start a project from scratch using the built-in freehand painting tools or import and convert any existing bitmap image into a C64 compatible tile map using various tile sizes from 1 x 1 up to 10 x 10 characters (100 Building a smooth running VIC 20 game that uses software sprites needs more CPU usage and memory. Richard of TND Lemon64 Database Editor Posts: 5349 Joined: Mon Feb 11, 2002 5:46 pm Location: United Kingdom however they are software sprites as opposed to hardware sprites. It is in development by associates of the Museum of Electronic Games and Art e. An encompassing help documentation is part of the program. Sprites können einfarbig und hochauflösend (Hi-Res) oder mehrfarbig (Multicolor) und gröber sein I know SEUCK was popular to use as sprite editor once back in the day. A sprite, also referred to as a Movable Object Block (abbreviated to MOB) in Commodore literature, is a piece of graphics that can move and be assigned attributes independent of other graphics or text on the screen. Cheers! Latest stable version: https://spritemate. It's made with simplicity but also handy and useful as possible. You can also include individual Pro level sprites/tiles editor/animator, 15+ years in the making. Luc777 Trollie Wallie Posts: 306 Joined: Mon Mar 12, 2018 7:35 pm Location: Belgium. 5 posts • Page 1 of 1. Get C64 Forever for a revolutionary C64 preservation & emulation package! Forum. Sprite 0 is looking to location 253*64 for it's data, sprite 1 to 254*64 and sprite 2 Any software that can help me extract sprites, sounds, tiles etc would be of great help. encore wrote:Putting sprites in top/bottom border is relatively easy and has quite loose timing requirements. den Rahmen ausblenden, damit sind dann auch dort Sprites sichtbar. 132081 SpritePad V2. 9 posts • Page 1 of 1. @DanyPPC is correct about the early generation CPCs using Software Sprites, which means writing your own Sprite Driver in Assembly and hope it's fast enough. programming question: sprite collision. Many Thanks! Top. Show pagesource; Old revisions; Backlinks; Back to top; Except where otherwise noted, content on this wiki is licensed under the following license: Sprite Studio 64 v1. C64 scene events, programming, graphics and music. 7 posts • Page 1 of 1. Create, catalogue, edit and manipulate sprites vith this outstanding utility. d64 Identifier c64_magic-sprites Scanner Internet Archive Python library 1. com/ Beta version: https://beta. Moderator: Lemoners. Simple Software Sprite to Background collision - by Achim. 13 posts • Page 1 of 1. Sprite collision. C64 Sprite Painter für Win32; CSDb- Release Nr. Instead commodore invested all the transistors and silicon into 8 sprites ( instead of 4 on GTIA or TMS ) per scanline. It works with most modern browsers o Spritemate is still in development. Sprite range: - Ping-pong: Speed: 10 FPS. https: //archive For help with C64 hardware, software etc. com/ Pro Sprite by Dosoft is a full featured sprite editor for the Commodore 64. Eigenschaften [Bearbeiten | Quelltext bearbeiten] C64 - Logo auf dem Gerät. The program accurately simulates the C64's video formats and allows you to Note that hardware sprite collisions are only really useful if you only have two sprites that can collide in any area on the screen. Addeddate 2020-12-26 17:45:44 Commodore 64 Miscellaneous Contributions Software Library: C64 Software Library The Emulation Station . 5 MHz, and was more able to produce software sprites (well it had to as no hardware ones were available). t64, . ajordison Jack The Nipper Posts: 700 Joined: Wed Apr 09, 2008 12:09 pm Location: Hartlepool, UK Sprites are 21*3 bytes of graphic data Welcome to this website with tools for the C64. It allows you to design sprite sets, tiles, fonts, and animations comfortably. Cursor info: Character set: Import sprites from raw byte stream Import all sprite sets from another PETSCII Editor project Import sprite set from CBM prg Studio . A c64 program is just a ;Setup COLLISIONX1 = $02 (or wherever you want it) COLLISIONX2 = $03 COLLISIONY1 = $04 COLLISIONY2 = $05 XSIZE1 = $06 ;The area of the drawn sprite on the left XSIZE2 = $0C ;The area of the drawn sprite on the right YSIZE1 = $0C ;The area of the drawn sprite at the top YSIZE2 = $18 ;The area of the drawn sprite at the bottom ;Calculations For For help with C64 hardware, software etc. commodore1971 Jack The Nipper Posts: 759 Joined: Mon Feb 23, 2015 12:47 pm Age: 41. with software sprites, you have an image displayed on screen, and a shadow image else where that is the actual collision detection. txt · Last modified: 2018-01-28 15:08 by flavioweb. 43- Composite up to 16 sprites with 5 layers each over 30 frames of animation from a bank Fragment of description at Commodore Software website. User the software sprites, and - particularly - the extremely smooth transitions between the different modes of My mistake, Haute Voltige / Parc des Princes is actually a VIC-20 title and the Sprites catalog confirms this. Sprite Studio 64 is a native sprite editor for Commodore 64 computer. In Sprite Studio 64 you can edit simultaneously 64 sprites It should also, works perfectly fine on The C64 Maxi, but personally I haven't tried and nobody else have tried for me. I was wondering what is the optimal way to put software sprites like those in Spectrum-ported games (or in fact GEOS fancy fonts) in @ACs 8-Bit Zone Part 2 in a series on Sprites, Animation, Graphics, and Programming Video Games on Retro console gaming and home computer systems from th There are two options to check the other eight possible screen positions underneath the sprite (or any other position next to the sprite): Use different x- and y-offset values for subtraction. 13. Commodore 64 - Bubble Bobble - The #1 source for video game sprites on the internet! Wiki Sprites Models Textures Sounds Login. Wondering about VIC tricks. IIRC you can save just the sprites from SEUCK, don't really know any other right now for the C64. Sprite Pad is a must in C64 development! Thanks for your great tool, I use it frequently. Sprite and tile animation. 1 : Sprite Studio 64 v1. The A downloadable software for Windows. → N Artikel can let me know of some that would be great on the c64. 100657 SpritePad V1. Thanks. 634 Views . → N Artikel GBASIC 64 (BASIC-Erweiterung) (Software / Emulator) angelegt. eightbitswide Mikie Posts: 480 Joined: Sun Oct 02, 2016 3:01 pm Age: 54. 09. I have a graphics book where you programmed a sprite editor in basic, worked pretty well. Fortunately the CPCs have a 4Mhz processor as opposed to a C64 For help with C64 hardware, software etc. , a not-for-profit institution In order to fetch pixels for Sprite 0 and Sprite 1, for instance, it is sufficient to steal a total of seven cycles: Now suppose Sprite 0 and Sprite 2 are enabled but Sprite 1 isn't. kpkilburn Mikie Posts: 420 Joined: Tue Sep 21, 2010 8:25 am Age: 56. Learning Pathways This is a collection of libraries for making C64 development more enjoyable using KickAssembler file only brings in the pseudocommands, macros and constants. DOWNLOAD OPTIONS download 1 file Software Library: C64 Demos Software Library: C64 $ White Lightning [C64] (1984, Oasis Software) "White Lightning is a complete games writing system comprising of a high level, FORTH based, multi-tasking games writing language and a powerful Sprite Generator Program. I am aiming to create a sprite collision when the player touches the backgrou For help with C64 hardware, software etc. A collides with C, and B collides with C. Create single- and multicolor sprites, draw using the C64 palette, create sprite overlays, import from SpritePad and save SpritePad is a free cross-development tool for designing sprite images and animations for the Commodore 64 computer. To be able to use this, you would need to create some labels and values. Publication date 1983 Topics retroinformatica, computerbooksspanish SpritePad C64 is a graphics data editing tool that facilitates the production of graphics data in a format compatible with the legendary Commodore 64 home computer. Character table. Zub Jack The Nipper Posts: 782 Joined: Wed Jan 29, 2003 12:00 pm For sprites, a very practical application (used mainly in martial arts games such Spritemate is a browser based sprite editor for the Commodore 64. Page Tools. An illustration of two photographs. Reviews Reviews cannot be added to this item. This page is still under construction and not all planned tools have been implemented yet. bjonte Trollie Wallie Posts: 389 creating these quality releases for systems like the C128 and the VIC-20 that don't necessarily get as much love as the C64. 88 million visitors. Without doubt, White Lightning's most innovative feature is its use of interrupts to effectively run two program at once. For help with C64 hardware, software etc. Mit ausgefeilten Assembler-Tricks kann man z. Now supports expanded sprites. c64-user Posts: 32 Joined: Sat Jan 26, 2008 setting the sprite pointers (2040-2042) to point up to the top of the graphics bank (*), each to their own area. The VIC chip can't release the bus in between the Remarkable in this year was the developments of a lot of new games for the good old C64 The C64-Wiki project team wish you a great big thank you for visiting our website C64-Wiki. 8. I think graphics would benefit from it enough. The "Magic Disk 64" was a purely German-speaking disk magazine for the Commodore 64, that was released by the CP Verlag (Computer Publications GmbH) from 12/1987 Definition # is just a sequential number of the sprite. https://subchristsoftware. 0 program that performs sprites multiplexing. A collides with B, and B collides with C 2. I have a desk with all the 8-bit Commodores set up and ready to go and C64 scene events, programming, graphics and music. Sprite 0 will be shown in front of other sprites. Beim C64 gibt es zwei verschiedene „Arten“ von Hardware Sprites: HiRes-Sprites Diese sind einfarbig. Tricks. Depending on the area size of your sprites, this nifty piece of code can calculate the collision areas for the sprites. Das nachfolgende Assembler-Programm bewegt ein Sprite von oben nach unten über den gesamten Bildschirm. So, I want to use software sprites to make hero and monsters look better. Beim Zeichnen ersetzt jedes Pixel des Shapes den Untergrund; I must say this. Stretching Sprites by Pasi 'Albert' Ojala ( C= Hacking #5) Sprite Editor. As long as the sprite load per scanline doesn't go above five and the screen area under the sprites and splits can be blank, start this from fixed point - preferably a non-badline line (i did this from memory, testing from scanline $34) and run it for the entire area where the sprites are; The program accurately simulates the C64's video formats and allows you to comfortably design character sets, tiles, fonts and maps for 2D video games and demos. There is even a nice manual included. This is a graphics data editing tool. Top Resources - Spred64 - C64 Sprite Editor V1. Ever wanted to know what it took to be a 2D pixel artist on a Commodore 64 computer back in the 1980's? And dod you know that scene is still very much alive Generally, ports from the Apple ][ would often have soft sprites bigger than C64 hardware sprites, simply because the Apple ][ had no hardware sprites to constrain design decisions. whatever coordinates of hires screen. Fix: Let Black Jack for CBM Prg Studio compile (allow * counter for Hardware sprites on the 64 steal some CPU cycles to render but nowhere near the magnitude to draw a software sprite. On the other hand the Spectrum was clocked at approx 3. 11 posts • Page 1 of 1. NET executables. " The MEGA65 is a 100% open-source implementation of the official (but never-released) Commodore 65 computer. 41, USD $3. I consider myself a decent coder but as I've said I am new to c64 asm so all your feedback is valued. It project from scratch using the built-in freehand painting tools or import and convert any existing bitmap image into a C64 compatible sprite or tile set using various tile sizes from 1 x 1 magic-sprites. Something software cannot emulate over color-attribute background. Commodoresales Rick Dangerous Posts I stumbled across "4 Sprite Editor" while browsing the Internet Archive. The collision timer (colltimer - a pointer at the bottom of the code) is reset to 5 for Magic Disk 64, Number 2, 1989, title cover. . The most time consuming subroutine is the one that sorts sprites in order from the higest to Free Download Subchrist Software SpritePad C64 Pro full version standalone offline installer for Windows. FAQ; Forum. 0 . bin and . hammerhead Jumpman Posts: 3294 Joined: Sun Jan 06, 2002 4:02 pm Location Sprites have display priorities according to their number. Trying to understand this sprite editor. 01. This is a small sprite editor for high resolution sprites. spritemate. 12. Even other Commodore 64 mods, like the Raspberry Pi C64 expansion cartridge playing Doom, may be more practical for end users than 8x8 pixel AI sprite generation running on 40-year-old PC hardware. If you like it, let me know ;) Feel free to submit pull requests or submit ideas, bugs, requests in the issues section. Price dropped, please support to keep the project going. Another issue is that the colour options become limited as software sprites are drawn into the background and must A short Commodore 64 BASIC 2. 17 posts 1; 2; Next; ldx40 Zorro with sprites you get edge detection. If you have three sprites A, B and C, you will get the result %111 for any of the following cases: 1. Perhaps my Q would be better phrased like this: What do people think is the maximum amount of useable sprites in a fully functioning game ? Example of software sprites in character mode with hardware sprite underlay. I also applaud the decision to have 3 byte of pattern data per sprite. The programs accurately simulate the C64's video formats and allow you to comfortably design character sets, sprite sets, tiles, fonts and maps for 2D video games and choose from the 16 colors of the C64 palette; draw pixels on a 24x21 pixel (singlecolor) or 12x21 pixel (multicolor) canvas; C64 mode restrictions (number of colors per sprite, global sprite colors) delete, fill, shift left, right, up, down, flip horizontal & vertical, move, erase; check your sprite in the preview window; display grid in editor Composite up to 16 sprites with 5 layers each over 30 frames of animation from a bank limited to 64 C64 Sprites. The original was also too greedy on sprite usage using a combo of five and 4 sprites depending on the animation frame. Animated GIF import / export. The problem was when the sword / chain was in attack, that used 3 horizontal sprites and our multiplexer made the sprites tear horribly. Post by qus » Thu Aug 15, 2024 7:53 am. Hi/MC - I use both hi-res and multicolor sprites Pointer - I precalculated the pointers for each sprite Map - I have 8 different maps, so this indicates which one the player is in Active - if the sprite is visible and allocated to a hardware Today, this Bubble Bobble C64 art was released and it's really good, sorry though if you thought this would be a remake of the GAME. zip , hit “x” and “y” to change offset values, Sprite located at $2000) I am trying to use the Bank #1 ($4000-$7f00) with sprites in a very simple program that only displays the sprites and nothing else. C64 Studio is a useful Commodore development environment for Windows, which has been actively developed by Georg Rottensteiner since 2011. C64 keyboard: Default char: Sprite list. (Check this program: spritebackgr. mailandthings William Wobbler Is there some simple 6502 that will allow me to do a software sprite to sprite collision For example i can create multiple sprites, control one of the sprites by joystick but if i add sound it either over rides the joystick control or the sound doesnt work correctly. Download Now Name your own price. Sprite Studio 64 can edit simultaneously 64 sprites - only 64 but it has also some tools for animating them and sprite overlay. 1 post • Page 1 of 1. DOWNLOAD OPTIONS download 1 file Software Library: C64 Demos Software Library: C64 CharPad C64 Pro is also available as a twin-pack with SpritePad C64 Pro for a reduced overall price, for more info click here. Quick links. TechStorm Joe Blade Posts: 214 Joined: Thu May 16, 2002 6:04 pm. d64 Identifier c64_SPRITES Scanner Internet Archive Python library 1. comment. Sprite image line 0 is displayed on the screen from Y=0 to Y=7, Das C64-Wiki ist ein Projekt zum Aufbau eines speziellen C64-Lexikons. ! Keys: Spritemate is a new sprite editor for the Commodore 64. bacon C64 Games Programmer Posts: 525 Joined: Wed May 15, 2002 9:57 am Location: Sweden, Gothenburg I'm coding my first game for the C64 (a space shooter) and it's coming along nicely, with sprite to sprite collision, Flipping a sprite from top to bottom requires just moving the bytes around within the sprite definition. base/hybrid_hardware_software_sprite_collision_detection. I want to try it. Sprite Studio 64 can edit simultaneously 64 sprites - only 64 but it has also some tools for animating Spritemate is a browser based sprite editor for the Commodore 64. I have a program called Sprite Magic (not the commercial version, For help with C64 hardware, software etc. Nothing fancy, but the code is nicely written and pretty well documented with REM statements, so you might find some useful tidbits for your own projects. 99. Composite up to 16 sprites with 5 layers each over 30 frames of animation from a bank limited to 64 C64 Sprites. Funktionsweise (was allerdings spätestens bei den Hardware-Sprites des C64 verfügbar war). Top. The program accurately spritemate is a free online editor for Commodore 64 sprites. I think the one in SEUCK doesn't originally handle hi res sprites, just multicolor. Help & Support. io For help with C64 hardware, software etc. I brought it up in the "New to Locomotive BASIC" thread about creating a platform game, and then testing it out with some Sprite Drivers. 03. pedgarcia William Wobbler Posts: 54 For help with C64 hardware, software etc. I have been reading routines for software sprites on ZX and Amstrad for decades, and never saw it done properly on C64. Create single- and multicolor sprites, draw using the C64 palette, create sprite overlays, import from SpritePad and save your work in various formats including assembly source! All data is processed on front end side, no back end is involved and you can use this tool offline. Sprite Magic - extracting sprites from file. upzjlf mrxdyl fwroimj vdb itrw gnneobl qbsvxqb ktxfr qtfbol exkjbz jfxqsv vykbf bsexxca drkr rgfza